Game Development - Asset Design
19/11/2023- (Week 6 -Week 8)
Brigita Maria/0352958
Game Development/Bachelor of Design in Creative Media
INSTRUCTION
Week 7 (Asset Creation)
Figure 1. Character design & UI Design
Following my idea for the game that I am planning. I needed to create some
game assets in order to fulfill and suit the gameplay and story. To give calm,
ethereal and also invoke imagination, I choose to do the art direction of this
game to be sketch, black and white, unfinished style. Referencing from the
inspiration of this game "A Winding Path".
Game base idea mind-map and brainstorming: https://www.canva.com/design/DAGD8_cb-sw/BU4RWaeZMtzOB4yzUjlUBA/edit?utm_content=DAGD8_cb-sw&utm_campaign=designshare&utm_medium=link2&utm_source=sharebutton
Environments
Figure 2. Environment with character
The first environment would be in a grassland and prairie-like location. I
design 4 different biomes, but in the middle of drawing an idea came into my
mind and decided to create a bonus or extrra level which located in a house
that is in the sky. Inspired by the well-known fairytale "Jack and the
Beanstalk".
Figure 3. Environment with UI directory
Figure 4. Another version (draft version) of Figure.3
Figure 6. Forest Environment (entrance)
Figure 7. Forest Environment
The next environment that I manage to draw is the underground tomb
location.
Figure 8. Underground Tomb Environment
Figure 9. Assets grasses and clouds
Figure 10. Assets trees and plants
Lastly is the tundra biome that is the ending location, which is Pingyu's
home. I decided to go with an igloo as his home to represent more the
environment is located in a cold weather/icy place in tundra.
Figure 11. Ending environment
Week 8 (Continuation)
Environment
Figure 12. Interior of the sky house
In-game mini games and puzzle UI
Figure 13. Puzzle of the golden egg game (reference on Jack and the
Beanstalk story)
Figure 14. Rotate Puzzle Game
Figure 15. Gateway design to the rainforest
Figure 16. Vines design
Figure 17. Re-draw of the knight statue
Figure 18. A door leads to the new environment
Figure 19. House re-draw (Jack and the beanstalk inspired)
Figure 20. Re-draw of grass assets
Figure 21. Re-draw of the plants assets
Figure 22. Icy glacier environment
Figure 23. Other poses of the Pingyu
Figure 24. Additional clothing and accesories for Pingyu
References: https://pin.it/4AL7FSevp
Mockup
Figure 25. Mockup
Other idea that came up to mind that in order for the players to know
what to interact. I will add a color to indicate that they can interact
with the object/environment.
FEEDBACK
Creating game assets for "Pingyu Going Home" has been a bit of a rollercoaster. I thought deciding on a black-and-white, sketch-like style would make things easier, but I still feel all over the place. My drawing skills aren't the best, and I've ended up straying from my initial idea, which was inspired by a Winding Path game. I keep going back and forth on how I want the assets to look, and it’s been frustrating at times. But, even though it’s been confusing and sometimes disheartening, I’m learning a lot along the way. It’s a messy process, but I guess that’s part of what makes it interesting.